01
Studying
Computer science and mathematics at SDSU, along with a minor in Physics. Thinking of changing to a Physics BA and switching to the new BS in Discrete Mathematics and Computer Science with a minor in Classical Humanities.
About me
I’m a computer science and mathematics student at San Diego State University, where I’m also studying physics.
I’m interested in the intersection of mathematical theory, physical models, and computing. In particular, I enjoy scientific computing, simulation, numerical methods, and learning how computational tools can help us understand complex systems.
Much of my current work involves computational physics and different languages like Julia, Python, Java. I’m developing a Monte Carlo lattice simulation, contributing to WaterLily.jl examples, and exploring the mathematics behind Rubik’s Cube algorithms.

Right now
01
Computer science and mathematics at SDSU, along with a minor in Physics. Thinking of changing to a Physics BA and switching to the new BS in Discrete Mathematics and Computer Science with a minor in Classical Humanities.
02
Monte Carlo methods, computational physics, numerical analysis, and mathematical approaches to scientific problems.
03
Scientific simulations, open-source Julia examples, software projects, and this website. Hoping to work on Rubik's Cube group theory and computational work in the future.
Outside academics
Outside school and research, I enjoy speedcubing, sometimes learning about cars (Mainly the normal known ones), playing games with friends, and building small projects based on whatever I happen to be curious about.
Looking forward
In the future, I hope to pursue graduate study and work in applied computational research. I’m especially interested in using mathematics, physics, and computing to model complex systems and develop tools that help solve scientific and human problems.
See my research interests →